/*************************************************************************** * libQuark - Archive of useful C++ classes * * Copyright (C) 2005 by Michal Turek - Woq * * WOQ (at) seznam.cz, http://woq.nipax.cz/ * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU Library General Public License as * * published by the Free Software Foundation; either version 2 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "qsdlmenu.h" namespace libQuark { QSDLMenu::QSDLMenu() : m_font(NULL) { } QSDLMenu::~QSDLMenu() { } void QSDLMenu::Init(TTF_Font* font, int num_items) { QMenu::Init(num_items); m_font = font; } void QSDLMenu::Draw(int x, int y, int num_items) { if(m_event_codes.size() == 0 || m_font == NULL) return; int i;// For loops int min, max; min = m_selected - num_items/2; if(min < 0) min = 0; max = min + num_items; if(max > (int)m_event_codes.size()) max = m_event_codes.size(); if(max-min < num_items) { min = max - num_items; if(min < 0) min = 0; } // Color of active and inactive item and shade SDL_Color col = { 255, 255, 255, 0 }; SDL_Color col_active = { 255, 0, 0, 0 }; SDL_Color col_shade = { 100, 100, 100, 0 }; SDL_Rect rect; SDL_Surface *text; rect.x = x;// Position of the first line rect.y = y; // Above active item for(i = min; i < m_selected; i++, rect.y += TTF_FontLineSkip(m_font)) { // Shade of item (bottom left) text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(), col_shade); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x-=2; rect.y-=2; // Item text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(),col); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x+=2; } // Active item text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(), col_shade); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x-=2; rect.y-=2; text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(), col_active); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x+=2; // Below active item rect.y += TTF_FontLineSkip(m_font); for(i++; i < max; i++, rect.y += TTF_FontLineSkip(m_font)) { text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(), col_shade); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x-=2; rect.y-=2; text = TTF_RenderText_Blended(m_font, m_event_strings[i].c_str(),col); SDL_BlitSurface(text, NULL, g_screen, &rect); SDL_FreeSurface(text); rect.x+=2; } } }