/*************************************************************************** * Copyright (C) 2005 by Michal Turek - Woq * * WOQ (zavinac) seznam.cz * * * * Jednoduchy program demostrujici pouziti SDL grafiky - uprostred okna * * vykresli obrazek * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include <stdio.h> #include <SDL.h> #include "functions.h" /* * Symbolicke konstanty * Neni spatny napad nacitat nektere parametry ze souboru... */ #define SDL_SUBSYSTEMS SDL_INIT_VIDEO #define WIN_FLAGS SDL_HWSURFACE|SDL_RESIZABLE #define WIN_WIDTH 320 #define WIN_HEIGHT 240 #define WIN_BPP 0 #define WIN_TITLE "Hello, SDL graphic!" /* * Globalni promenne */ SDL_Surface *g_screen; // Surface okna SDL_Surface *g_img; // Obrazek /* * Funkcni prototypy */ bool Init(); // Inicializace void Destroy(); // Deinicializace void Draw(); // Vykresleni bool ProcessEvent(); // Osetruje udalosti int main(int argc, char *argv[]); // Vstup do programu /* * Inicializacni funkce */ bool Init() { // Inicializace SDL if(SDL_Init(SDL_SUBSYSTEMS) == -1) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); return false; } // Vytvori okno s definovanymi vlastnostmi g_screen = SDL_SetVideoMode(WIN_WIDTH, WIN_HEIGHT, WIN_BPP, WIN_FLAGS); if(g_screen == NULL) { fprintf(stderr, "Unable to set %dx%d video: %s\n", WIN_WIDTH, WIN_HEIGHT, SDL_GetError()); return false; } SDL_WM_SetCaption(WIN_TITLE, NULL); // Loading obrazku if((g_img = LoadImage("flower.png")) == NULL) return false; return true; } /* * Deinicializacni funkce */ void Destroy() { if(g_img != NULL) SDL_FreeSurface(g_img); SDL_Quit(); } /* * Vykresleni sceny */ void Draw() { SDL_Rect rect; // Vzdy uprostred okna, binarni posun (x >> 1) ma vyznam (x / 2) rect.x = (g_screen->w >> 1) - (g_img->w >> 1); rect.y = (g_screen->h >> 1) - (g_img->h >> 1); SDL_BlitSurface(g_img, NULL, g_screen, &rect); SDL_UpdateRect(g_screen, rect.x, rect.y, rect.w, rect.h); } /* * Osetruje udalosti (bude probrano nekdy v budoucnu) * V tomto pripade ceka se na klavesu ESC, ktera ukonci program a reaguje * na zmenu velikosti okna */ bool ProcessEvent() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { // Klavesnice case SDL_KEYDOWN: switch(event.key.keysym.sym) { case SDLK_ESCAPE: return false; break; default: break; } break; // Zmena velikosti okna case SDL_VIDEORESIZE: g_screen = SDL_SetVideoMode(event.resize.w, event.resize.h, WIN_BPP, WIN_FLAGS); if(g_screen == NULL) { fprintf(stderr, "Unable to resize window: %s\n", SDL_GetError()); return false; } break; // Pozadavek na ukonceni case SDL_QUIT: return false; break; default: break; } } return true; } /* * Vstup do programu */ int main(int argc, char *argv[]) { printf(WIN_TITLE); printf("\nPress ESC key to quit.\n"); // Inicializace if(!Init()) { Destroy(); return 1; } // Hlavni smycka programu bool done = false; while(!done) { done = !ProcessEvent(); Draw(); } // Deinicializace a konec Destroy(); return 0; }